AI Insights · Timothy · July 2022
Top 5 Low Poly Games on Android in Norway for Q2 2022
Discover the performance trends of the top 5 low poly games on Android in Norway during Q2 2022, including downloads, revenue, and active users.
The second quarter of 2022 saw interesting trends for the top 5 low poly games on the Android platform in Norway. Here’s a breakdown of their performance based on data from Sensor Tower.
Roblox from Roblox Corporation showed a fluctuating weekly revenue, peaking at around $34K in mid-April and ending the quarter with approximately $27.9K. Weekly downloads exhibited a slight decline from 1.4K at the start of the quarter to about 1.3K by the end. However, weekly active users remained relatively stable, starting at 104.5K and rising to 114K by the end of June.
Idle Lumber Empire by AppQuantum experienced a steady increase in weekly revenue, reaching about $3.3K in mid-June before slightly dropping to $3.2K at the end of the quarter. Weekly downloads also saw a peak of 1.1K at the end of May, though they slightly decreased to around 651 by the end of June. The game's weekly active users showed minor fluctuations, starting at 1.6K and ending the quarter at approximately the same level.
Art of War: Legions from Fastone Games HK had a varied revenue pattern, peaking at $3.2K in mid-April and ending at roughly $1.4K. Downloads remained low throughout the quarter, peaking at only 69 in late March and ending with 59 in June. Active users saw a decline from 1.3K to around 888 by the end of the quarter.
Island War, another title from Fastone Games HK, showed significant growth in weekly revenue, starting at $401 and reaching about $1.2K by the end of June. Downloads were relatively stable, with a slight increase from 301 at the start to 259 by the end of the quarter. Weekly active users remained consistent, hovering around 450 throughout the quarter.
Egg, Inc. by Auxbrain Inc maintained a consistent revenue stream, averaging around $300 per week. Downloads peaked at 210 at the end of May before stabilizing around 192. Active users demonstrated a slight decline over the quarter, starting at 4.1K and ending at approximately 3.6K.
For more detailed insights and trends on mobile game performance, visit Sensor Tower.